What is Audio Post-Production?Audio Post-Production is the process of creating the soundtrack for film or video after principal shooting has ended and an image edit has been completed (locked). As soon as filmmakers realized there was a way to control and enhance the sound of their creations, audio post was born. Nowadays a necessity, it would be difficult to find any feature film or television show that hasnt been through audio post. A digital animation team can design dazzling characters and expansive virtual worlds, but it will always be the audio details - the ruffle of the characters clothes, the wind through the digital leaves and the subtle hints of the musical score, that make the world come alive. Audio conveys almost all of the emotional impact in the visual medium. Its a fact. If you watch your favorite scene from any film or TV show with the sound off, you soon discover that moving images on their own are typically not very emotionally involving. Of course, silent films could be scary, sad, happy, dramatic or interesting, only and precisely because they were conceived without sound from the beginning. In fact, to help overcome this handicap, most silent films were viewed with either live or pre-recorded music accompaniment. Obviously, most filmmakers want to produce works that will emotionally involve their audience. For most of us, video has become the single most common collective vocabulary in our lives. If done well, the combination of picture and effective sound is excellent for communicating almost any message to almost any audience. What exactly is done in Audio Post?Depending on budget and complexity, any given project may need some or all of these processes in order to be complete:
Where does Audio Post begin?It begins before you shoot your movie by realistically budgeting for the finest Production Sound Mixer you can find. The little bit extra paid to a great production sound mixer can save you tenfold later in audio post (To see my Production Sound Mixer page) [click here]. What is a locked cut?In order to audio post a film or video project, the visual cut must be completed. When this is finished to the directors satisfaction, the work is now locked and the film can be spotted for the placement of sound effects and music. The Sound Editor, Director and possibly the Film Editor and Composer, will gather at one or more spotting sessions to determine the projectss audio post needs. Spotting for music is the process of viewing the locked cut and deciding where the music score will be, and where the source music will be needed. Spotting for sound is the process of determining if and where any dialogue problems may exist, (for ADR), where sound and foley effects will be needed and if any sound design (the creation of special sound elements) will be required. My cut is locked... now what?Once locked, the cut can now be delivered to me for audio posting and I can begin. In the next days, weeks or months (more on this later), I will locate and synchronize all of the sound needed for your project. If necessary, I will create field recordings of new sound effects and will begin preparing the production audio for final mixing, as a 2-track stereo or 5.1 surround soundtrack. How long will it take to complete my project?The actual length of time required can vary immensely based on the total run time of the project, complexity of requirements, music score requirements, final track formats, etc., etc... you get the picture! To give you an idea, a recent one-reeler (20 minute) film project where I had to do extensive dialogue manipulation, sound effects additions, a bit of sound design, a bit of foley, and mix for both 2-track and 5.1 surround formats, took me 12 days to complete. As you can see, you don't want to wait till a deadline is pending to deliver a project. Take a deep breadth... if you have followed my suggestions you have a realistic sound budget. Call me and we can work something out. How do I deliver my project to you?I work in many different applications to accomplish my work. For video projects I primarily use Final Cut Studio. For audio mastering, sound design, processing and restoration, I primarily use the superior sounding SonicStudio soundBlade, and to a much lesser extent, BIAS' Peak Pro and Steinberg's Nuendo multitrack DAWs, depending on what I am trying to accomplish. Standalone audio and music files can be accepted and delivered in any audio format you choose. Note: While ProTools seems to be the latest DAW fad for sound work, I find the sound quality of SonicStudio's soundBlade DAW to be substantially superior in every respect, when compared to how ProTools changes the sound quality of the files it processes. If you also work in Final Cut Studio, the easiest way to deliver your project is to make a complete copy of your FCP project, on an external FireWire (IEEE 1394) hard drive and ship it to me. By complete, I mean all referenced audio, video, fonts and other imported files already in your project. Of course the video can be sent as an encoded MPEG-4 or equivalent video file. A huge time (hence cost) saver is to place score markers in your timeline where you want sound elements or foley added along with a printed list detailing your wishes with corresponding timecode references. Also, a bit more time can be saved by ensuring that all audio in your project be recorded and delivered at the standard sample rate of 48kHz, unless of course you want your audio to be processed at the higher quality sampling rates of 96kHz or even 192kHz for eventual release on Blu-ray Disc for instance. If you are not working in Final Cut Studio, call me and we can discuss alternate delivery formats.
Following are some examples of audio post projects I have completed and have permission to show here. The files have been kept large in order to preserve the soundtracks audio quality and nuance in order to provide a useful audible reference. These clips, therefore, should be auditioned through full range speakers (or a good set of headphones.) You will need a fast internet connection in order for them to load in a reasonable time so be patient.
If you cannot see and hear these videos, Download the free Mac or Windows QuickTime plug-in here
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